9/4/2023 0 Comments Rfactor 2 indy 500 modsThat might seem like an odd way to increase realism, but in some mods the cars run nose to tail, seemingly ignoring performance except in extreme cases (eg the Escorts / Corollas will always get dropped in TCL, but 635s will happily run with M3s, Sierras etc.) I should point out that some of the settings I suggest are purely my opinion - I wouldn't force them on anyone, and this thread is intended to be more about the theory of changing data than being exactly correct. This is because it's one of my favourite mods, a type of racing I know a bit about so can experiment to get what I feel is close to real life, and a mod I also feel is much improved through small changes such as these. Second - my testing has been mostly done with the TCL mod. Maybe others have info to share also?įirst - be sure to back up any files before making changes! Some changes will cause mismatches if playing online. Being of an inquisitive mind I've fiddled around with mod data and thought I'd share my thoughts / ideas on how to make rFactor a more realistic experience in a few areas. Both here and on some other forums I've noticed people asking how to increase realism in certain aspects of rFactor.
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